Beyond Bermuda
Project Details
I completed this project over the course of a semester in Undergrad. The game had various islands with different fauna on them, and I was given the opportunity to work on three of those.
For this project I worked on the assets from initial proxy model to final animated asset in game. I created the rigs for each of them, as well as all of the animations shown below.
Team Info
• Team Size: 15
• Platform: UE4
• Genre: Survival
SOftware Used:
![](https://www.katelynmcconnell.com/wp-content/uploads/2021/05/Maya-150x150.png)
![](https://www.katelynmcconnell.com/wp-content/uploads/2021/05/zbrush-150x150.png)
![](https://www.katelynmcconnell.com/wp-content/uploads/2021/05/substancepainter-150x150.png)
![](https://www.katelynmcconnell.com/wp-content/uploads/2021/05/ue4-150x150.png)
Seaslug by Katie McConnell on Sketchfab